A Way to Win! - Devlog #7


Here’s a quick rundown of the latest updates for Head Hunter: 

  • Final Boss: Absolute Zero 

 New final boss fight added with unique mechanics. Defeating Absolute Zero triggers a victory screen displaying run stats and score. 

  • Boss System 

New system to support future boss spawning across all biomes. Boss health bars are now displayed when a boss is on screen, giving clear progress during fights. 

  • Bulb Plant Attack Update

Bulb Plants now spawn spores around them to pose a greater threat to the player. 

  • Bat Behavior Update

Bats will swoop at the player, increasing the intensity of encounters.

  • Bat Collision Fix

Bats no longer fly through the ground, preventing gold and experience from getting stuck behind walls. 

  • Drone Behavior Improvement

Drones are now more intelligent and responsive to player actions, making them a bigger challenge.

  • Laser Enemy Patrols

Laser enemies now patrol when idle, adding more dynamic threats to the environment.

  • Main Menu Polish

The main menu has received visual enhancements for a cleaner, more dynamic experience.

That's it for this update! More features and improvements are on the way. Thanks for playing!

Files

Head Hunter v0.15.zip 13 MB
26 days ago

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