Head Hunter
About Head Hunter
Head Hunter is an action roguelike platformer. Slay enemies in procedurally generated environments to collect gold and experience. Unlock new biomes to progress, fight new enemies, and conquer the final boss. Fight, die, and try again as you accumulate the skills and knowledge to tackle new challenges.
Input Support
Head hunter currently supports both keyboard and mouse as well as gamepad or controller input. Mobile input is planned to be implemented at a later date.
Enemies
Currently there are a small variety of enemies, but there are many concepts in development.
Biomes
There are six biomes to explore ranging from the Dungeon to the Tundra. Collect gold to unlock biomes as you delve deeper into the world.
Explore
Intimately familiarize yourself with each new area as they generate with multiple different enemies, doors, chests, and statues. Utilize the mini-map to gain a broader perspective on the level and locate specific doors.
Playable Characters
There are a handful of unique playable characters available in the Village. These characters are intended to be unlock-able through careful searching and specific criteria. However, they are all available at the moment. For now, characters simply replace the visual identity of the player. Future improvements intend to modify each of the playable character’s attacks to be unique from the Human’s default attack.
Updated | 3 days ago |
Status | In development |
Platforms | HTML5, Windows |
Author | Matt Burton |
Genre | Action, Platformer |
Made with | Adobe Photoshop, FL Studio, Unity, Aseprite, ChipTone |
Tags | Boss battle, Controller, Dungeon Crawler, Exploration, High Score, Indie, Procedural Generation, Roguelike, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Accessibility | Interactive tutorial |
Download
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Click download now to get access to the following files:
Head Hunter.exe 651 kB
Development log
- Ascensions, Bosses, and HUD Improvements - Devlog #103 days ago
- Music Composition and Biome Progression - Devlog #915 days ago
- Sounds, Fixes, and a New Boss - Devlog #819 days ago
- A Way to Win! - Devlog #726 days ago
- Daily Runs, Backgrounds, and Decorations - Devlog #6Oct 23, 2024
- Enemies, Effects, and Fixes - Devlog #5Oct 20, 2024
- Feedback, Juice, Polish, and Bug Fixes - Devlog #4Jul 13, 2024
- New Biomes and Polish! - Devlog #3Jun 24, 2024
Comments
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Provide a download option for Android or windows plsss
Windows should definitely be doable! Mobile support is on my to do list, but I want to make sure that the controls are simple and fun. I’ll ping you when theres a windows download :)
Just uploaded a windows build!