Head Hunter
About Head Hunter
Head Hunter is an action roguelike platformer. Slay enemies in procedurally generated environments, unlock new biomes, and conquer the final boss. Fight, die, and try again as you accumulate the skills and knowledge to tackle new challenges.
Input Support
Head hunter currently supports both keyboard and mouse as well as gamepad or controller input.
Explore
Intimately familiarize yourself with each new area as they generate with multiple different enemies, doors, chests, and statues. Utilize the mini-map to gain a broader perspective on the level and locate specific doors.
Updated | 11 days ago |
Status | In development |
Platforms | HTML5 |
Author | Matt Burton |
Genre | Action, Platformer |
Made with | Unity, Aseprite, Adobe Photoshop, FL Studio, ChipTone |
Tags | Boss battle, Controller, Dungeon Crawler, Exploration, High Score, Indie, Procedural Generation, Roguelike, Singleplayer |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Accessibility | Interactive tutorial |
Development log
- Ascensions, Bosses, and HUD Improvements - Devlog #1035 days ago
- Music Composition and Biome Progression - Devlog #947 days ago
- Sounds, Fixes, and a New Boss - Devlog #851 days ago
- A Way to Win! - Devlog #758 days ago
- Daily Runs, Backgrounds, and Decorations - Devlog #6Oct 23, 2024
- Enemies, Effects, and Fixes - Devlog #5Oct 20, 2024
- Feedback, Juice, Polish, and Bug Fixes - Devlog #4Jul 13, 2024
- New Biomes and Polish! - Devlog #3Jun 24, 2024
Comments
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Provide a download option for Android or windows plsss
Windows should definitely be doable! Mobile support is on my to do list, but I want to make sure that the controls are simple and fun. I’ll ping you when theres a windows download :)
Just uploaded a windows build!