Daily Runs, Backgrounds, and Decorations - Devlog #6
Head Hunter » Devlog
![](https://img.itch.zone/aW1hZ2UvMTQzNzU4Ny8xODI4NDc5MC5wbmc=/x200/A2j9W%2B.png)
![](https://img.itch.zone/aW1hZ2UvMTQzNzU4Ny8xODI4NDc4OC5wbmc=/x200/ECV%2Bpl.png)
![](https://img.itch.zone/aW1hZ2UvMTQzNzU4Ny8xODI4NDc5MS5wbmc=/x200/FGmPwl.png)
![](https://img.itch.zone/aW1hZ2UvMTQzNzU4Ny8xODI4NDc4OS5wbmc=/x200/Z6t%2BlM.png)
![](https://img.itch.zone/aW1hZ2UvMTQzNzU4Ny8xODI4NDc5Mi5wbmc=/x200/0cJMG9.png)
![](https://img.itch.zone/aW1hZ2UvMTQzNzU4Ny8xODI4NDc5My5wbmc=/x200/OdTM5O.png)
Backgrounds and Decorations
- Implemented background tiles for all biomes.
- Polished several awkward tile placements and redrew tundra tiles for improved visuals.
- Added floor and ceiling decorations to all biomes, excluding the Marsh (to be completed later).
Daily Runs
- Introduced daily runs with set seeds, allowing all players to experience the same world generation once per day.
Files
Head Hunter v0.13.zip 14 MB
Oct 23, 2024
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Head Hunter
An action roguelike platformer
Status | In development |
Author | Matt Burton |
Genre | Action, Platformer |
Tags | Boss battle, Controller, Dungeon Crawler, Exploration, High Score, Indie, Procedural Generation, Roguelike, Singleplayer |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Ascensions, Bosses, and HUD Improvements - Devlog #103 days ago
- Music Composition and Biome Progression - Devlog #915 days ago
- Sounds, Fixes, and a New Boss - Devlog #819 days ago
- A Way to Win! - Devlog #726 days ago
- Enemies, Effects, and Fixes - Devlog #5Oct 20, 2024
- Feedback, Juice, Polish, and Bug Fixes - Devlog #4Jul 13, 2024
- New Biomes and Polish! - Devlog #3Jun 24, 2024
- Unlockable Biomes, Gold Overhaul, and More! - Devlog #2Jun 03, 2024
- A Journey of Five Years - Devlog #1May 29, 2024
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